Drop-frame timecode, explained
What drop-frame timecode is, which frame numbers it skips, and how to do math with it without being off by a frame or two.
Why drop-frame exists
NTSC video runs at 29.97 frames a second, not 30. Timecode counting 30 frames a second falls behind the clock: an hour of 29.97 non-drop timecode takes 1 hour and 3.6 seconds to play. For broadcast, where a program has to end on time, that drift adds up.
Drop-frame timecode fixes the drift by skipping frame numbers, never frames of picture. At 29.97 DF, frames ;00 and ;01 are skipped at the start of every minute, except every tenth minute. That's 108 numbers an hour, which brings an hour of timecode to within a tenth of a frame of an hour on the clock.
See it skip
One frame after 00:00:59;29 is 00:01:00;02. Change the expression to try others; a ; before the frames means drop-frame.
Try one:
The rules
- 29.97 DF skips 2 frame numbers (
;00and;01) at each minute, except minutes 00, 10, 20, 30, 40 and 50. - 59.94 DF skips 4 (
;00to;03) on the same minutes. - Drop-frame is written with a semicolon or a period before the frames:
01:00:00;00. Non-drop uses colons throughout. - 23.976 has no drop-frame. Its timecode counts like 24 and drifts from the clock by 3.6 seconds an hour.
Doing math with drop-frame
Because numbers are skipped, you can't add drop-frame timecodes digit by digit. By hand, 00:00:30;00 + 00:00:45;00 looks like 00:01:15;00, but the sum crosses a minute where two numbers were skipped, so the right answer is 00:01:15;02. Convert to frames, add, and convert back, which is what the calculator does.
Drop-frame and non-drop of the same frame
The same frame has a different timecode in drop-frame and non-drop. At an hour in, they're 3.6 seconds apart (108 frames). The calculator shows both, so you can match a drop-frame timecode against a non-drop log or the other way round.